﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace HDJ.Framework.Core
{
    public enum AssetsLoadType
    {
        /// <summary>
        /// Resources文件夹下的资源
        /// </summary>
        Resources = 0,
        /// <summary>
        ///AssetBundle下的资源
        /// </summary>
        AssetBundle = 1,

    }
}
